Gravity Pull VR
An award-winning MobileVR puzzle game with a unique and innovative movement system
I'm an experienced game developer who has high standards, learns quickly, and produces fast results. I've made games across multiple languages and tools (C++, C#, Python, Java, Flash, Unity, Unreal). I've done a little bit of everything needed to make a game, including pixel art/animation, 3d modeling/animation, level design, sound design, and UI/UX. However, I am first and foremost a games programmer and designer.
An award-winning MobileVR puzzle game with a unique and innovative movement system
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